Up to 4 Players · Co-op Extraction · First Person · PC / Steam

ISLAND
RUSH

ESCAPE TOGETHER

Drop onto a fog-shrouded island. Solve ancient puzzles. Carry the relic back to the boat — or lose everything.

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THE ALPHA

The current alpha contains two hand-crafted island layouts and supports 1–4 players in co-op. Expect rough edges. Expect darkness. Expect to lose your gear.

  • Two island maps: The Breakwater Shore & The Sunken Vale
  • Full co-op for up to 4 players via Steam Remote Play
  • Three enemy types: Standard, Runner, and the Lurker
  • Prototype relic puzzle system — 4 unique puzzle sites
  • Volumetric fog, dynamic shadow sharpness, ink vignette
  • Metagame gear upgrades between sessions
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From the Team

Progress notes, design breakdowns, and patch summaries from the Island Rush development team.

Jun 02, 2026 Patch Notes

Alpha 0.3 — Fog System Overhaul

We rebuilt volumetric height fog from scratch this sprint. Fog now correctly pools in ravines, responds to the current danger level, and — critically — fully occludes enemy silhouettes at range. Finding the Lurker just got a lot harder.

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May 19, 2026 Design

Enemy AI Pass: Lurker & Tank Behavior

The Lurker enters a fully dormant state when buried in fog and brush, only triggering on proximity — not line-of-sight. The Tank's chase state has been made permanent once acquired. You cannot lose it. You can only slow it down.

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May 04, 2026 Dev Update

Relic Puzzles: Third Internal Playtest

Average puzzle completion time with a 4-player squad landed at 4.2 minutes. Key feedback: teams struggled to split attention between puzzle coordination and perimeter defence once the Cyclops was nearby. We're leaning into that tension.

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